Altamid plasma weapons. Does anyone know whether the crit buff it gives applies to plasma projectiles, plasma energy weapons, or both? Advertisement Coins. Altamid plasma weapons

 
Does anyone know whether the crit buff it gives applies to plasma projectiles, plasma energy weapons, or both? Advertisement CoinsAltamid plasma weapons  Beam Arrays fire a series of average damage beams across a 250° arc

Altamid Modified Plasma Omni Mk XV [Ac/Dmg] [Acc] [Arc] [Dmg]x2 Used to Proc Mixed Armament Synergy, for its shipwide critical chance, combines nicely with Beam Overload (procs competitive engines) and gives me the right to call myself a true romulan because I run 1 plasma weapon :')Hey guys, I got a question for a plasma DHC build. 90' targeting arc ____ Kinetic Damage (___ DPS) 15% chance: For 15 sec, +3% Critical Chance for Plasma Weapons and Abilities (Always on crit) 4 sec recharge. It can be unpacked by players of all factions. Energy Weapon Officer: Chance for CRTH (expensive, rare is usually good enough) Energy Weapon Officer: Chance for CRTD (expensive, rare is usually good enough). This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Assimilated Plasma weapons can be obtained from the [Special Equipment Pack - Assimilated Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Borg Lock Box]. Zhat Vash weaponry has a chance of applying a Viridium Isotope tracker which can allow all Zhat Vash weaponry to. Note: both plasma weapon damage and proc DoT are increased with plasma damage. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). Assimilated Plasma: 2. These guns enable film productions to use highly weight and size realistic weapons for talent to interact with. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Digitizer Plasma Array. During this time, enemies defeated on both Ground and Space maps will have a small chance. Omni-Directional Altamid Plasma Beam Array [Arc] Very Rare Ship Weapon. In Star Trek Online, a critical hit is a hit on an enemy that deals additional damage. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. Lots of plasma fire there. ago. Kinetic Torpedo builds focus on torpedo weapon damage and can be a single torpedo type (Photon/Quantum/Plasma, etc. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. The device could affect a wide area - Krall expected to be able to use it to exterminate all life on the enormous Starbase Yorktown, millions of people in all. 5% chance to do -10 to all damage is almost indistinguishable to Plasma weapons with a Pen proc and significantly less useful. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. The Altamid plasma seems to blend in pretty well with every other plasma type except for Isolytic and Corrisive, due to those two being yellow instead of blue/blue-green. Epic adds. CryptoAltamid Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Even stranger that there are Altamid plasma beams from the Kelvin timeline but those are continuous beams. Lock Box drop: Special Equipment Pack - Assimilated Plasma Weapons. The strength in Plasma, IMO, is in the Advanced Piezos and Technical Overload, which only triggers on CRF and BO. Plasmatic. so, I read again and again that plasma weapons have a chance to apply a non-stackinh plasma DoT to the target, though, I'd like to know how non-stacking is defined here. Antiproton: +20% critical severity. Categories Categories:Altamid plasma weapons Agony phasers Covert phasers Terran linked phasers Any insight would be helpful as I'm not the best at the technical side of the game. They fire multiple energy damage bolts at a single target. Value: 200 . Energy Damage. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Thanks. Altamid Modified Kelvin Torpedo. 5% chance to apply a plasma fire DoT directly to target's Hull. 5% for 30 sec (stacks up to 4 times). Digitizer Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. ago. Their secondary fire mode launches a concentrated ball of energy that is guaranteed to burst outward upon impact with the enemy, dealing instant plasma damage in a radius to all nearby foes and. It desperately needs a mission set to bring it on par with other energy types as even Antiproton has a mission set, and that one gives Bonus AP damage so it's slightly better than other sets. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. PhaserAssimilated Plasma Array. Agony Phaser weapons (space) Altamid Plasma weapons (space) Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Apex Predator. Bound items can be sold to Vendors . More accurately, Plasma is the only energy type to only have a set omni behind a pay-wall (Lobi) when compared to the others, but it is there. Franklin, but also more singular objects, slices of lives that might have been. I got a shiny new Vengeance with my new tactical toon and have some weapon packs to equip it with. They are not affected by Weapon Power. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Assimilated Plasma: 2. Full Auto Sweep. ago. During this time, enemies defeated on both Ground and Space maps will have a small chance. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. S. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Even having dual beams and maybe an Omni too would go a long way to change things up nicely. It would have been ranked lower if not for the Altamid set in the lobi store and the Assimilated Plasma Beam Array. 2. Weapon Name : Abronath [1] An ancient weapon developed on the planet Altamid. During this time, enemies defeated on both Ground and Space maps will have a small chance. 33 votes, 56 comments. 5 sec recharge. #StarTrekOnline #STO #StarTrekNothing like the awesome visuals of a Assimilated Plasma Dual Beam Bank under overload, so you'll get plenty of that with this. The ground version of Altamid Plasma is also a more wrist / on arm weapon instead of a gun / rifle. The ship’s crew and her adversaries proved resourceful and flexible, a trait exhibited by the. However, as they could not control it, they split the weapon in two and launched the pieces into space, hoping they would never be. Romulan Plasma weaponry utilizes new technology to combine the properties of Plasma and Disruptor weapons. It's the Altamid Modified Plasma Omni from the Lobi store. All weapons contained within these crates are. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. S. Having the beam array and sticking it in the back is a waste. [Cobalt Altamid Plasma Myrmidon] 12 Inventory Slots; 3× [Master Key] (bound to account) Verdant Pack [| ] [Verdant Altamid Plasma Myrmidon] 12 Inventory Slots;This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). This box contains two advanced Phaser technologies developed during the late 23rd Century: Pulse Phaser and Assault Phaser. Items that Bind on Equip. Until you get a 2nd. The console summons one Altamid drone, atacks with a plasma cannon, its damages almost nothing, but is cute, i have it more for the set. The beam has 2. 5% chance: Restore 50 Hull each sec and improve Damage by 2. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Fair enough. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. 33 votes, 56 comments. Just to be different. Edit. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. In this study, we aimed to examine the robustness of plasma. The ship’s crew and her adversaries proved resourceful and flexible, a trait exhibited by the. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Epic adds a fifth unique modifier. Crypto Altamid Plasma Dual Beam Bank is a Plasma-based directed energy damage weapon available for starships. Trilithium Omni from into the Nexus. Do the disco plasma weapons that randomly drop from missions & TFOs not have that look? Look into that--I would assume so, but I've never used them. Phasic Harmonic • Ferenginar. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. You may want to give an update to this post, for plasma weapons, to add the viridian weapons as well, as they might be the best things for plasma. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Kelvin Divergence Lock Box [Omni-Directional Assimilated Plasma Beam Array] 2. End and the Death Part III Official Description. This replaces the standard Plasma burn. [Omni-Directional Altamid Modified Plasma Beam Array][Altamid Modified Kelvin Torpedo Launcher][Console - Universal -. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . The Abronath was an ancient bioweapon of mass destruction created by the "Ancient Ones" of Altamid. 9. Their damage will fall off with distance to the target. During special promotional events Infinity Lock Boxes become available. First, it is destructible on high yield. The Advanced Piezo-Plasma array that unlocks at Tier VI of the Lukari Rep is really powerful if you're doing a beam overload build, with it's technical overload ability, which. History. Pages in category "Ship Weapons" The following 200 pages are in this category, out of 289 total. #StarTrekOnline #STO #StarTrekBack on the ground for this video where I talk about some of the best performing or best looking ground weapons currently avail. Very Rare Ground Weapon. I have a couple cruisers with engineering toons and they lack the punch I'm wanting. Viridian Plasma weapons have a chance of providing a temporary Firing Cycle boost to all. The result is crude but highly effective, guaranteeing the special Altamid. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. On plasma builds its a must-have for high end builds along with the altamid. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. 5% chance to apply X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. However my ship has more tactical boff slots than most. Altamid Plasma has a chance of -15 Kinetic and Plasma DRR. 5% chance: Restore 50 Hull each sec and improve Damage by 2. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. Resotorative Particle Focuser. 84K subscribers Subscribe 4. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Would really like to have a "regular" Mission Reward Plasma Omni though. In your…Altamid was an M-class planet in the Altamid system, in the Necro Cloud nebula. The Altamid Processor can give a decent crit boost if you need it, but adding the omni to a non-plasma build is very unlikely to improve damage over using an energy-appropriate omni, especially if you make it a set bonus boosting omni of the correct energy type. Game Description. This way the only weapons that are clearly. Gear Upgrade [| ]Torpedo Launchers are a type of ship weapon. For more information on the base damage done by Beam Array weapons, see the respective weapon type articles. Plasmatic Biomatter weaponry has a 2. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Phaser • Zhat Vash Disruptor • Ba'ul Antiproton • Assimilated Plasma • Altamid Plasma • Covert Phaser • Terran Linked. Detecting elevated amyloid-β (Aβ) pathology to support trial recruitment or initiating Aβ-targeting treatments would be of critical value. Ideally the Altamid Omni would be included. The plasma rifle was just a scan of a discount toy m60 with the barrel edited out. Shields drastically reduce the effects of kinetic damage. Viridian Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Viridian Plasma Array. S. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Hello, all! With the release of the Viridian Plasma weapons, I really wanted to make a competitive plasma cannon build that takes advantage of the weapon procs from both the Altamid torp, and the firing cycle haste proc of the viridian weapons. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Also using buff skills like Biofilter sweep and Dylovene (which. StarCitizen2 • 3 yr. Altamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. The critical hit mechanic consists of two components: Critical Hit Chance, the chance that an attack can deal additional damage. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. Altamid Plasma Array. Shame you can't mix and match with. All Terran Discovery weapons have 3 varieties: Focusing-Linked, which give you +5 Shield Hardness and +5 Scientific Readiness. Beam Arrays fire a series of average damage beams across a 250° arc. Captains with PlayStation®Plus can claim an amazing new free pack on the Playstation Store starting right now! The Awakening Cobalt Pack is designed to help you in our journey into the Mycelial Network. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. They have a 2. Reload time: 8 seconds. Long before the 22nd century, the indigenous inhabitants of Altamid engineered the Abronath as a weapon of war. At the exchange, this pack can be found under "Reward Packs" tab,. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Antiproton: +20% critical severity. 0. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. Plasma weapons have a chance to apply additional plasma fire. they can be crafted, and bought/sold on exchange. They fire multiple energy damage bolts at a single target. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . Beam Arrays fire a series of average damage beams across a 250° arc. Plasma is cyan in color. Their damage will fall off with distance to the target. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . Contents. if the same weapon would proc again, nothing. Their damage will fall off with distance to the target. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. This dual-setting piece of mining equipment emits a high intensity Plasma beam that is capable of serious damage and destruction, so please ensure that any user is. 2pc: Plasma Saturation Bombardment. This pack includes the following items for your captain: Online. This is starting to get close to a PvP build. 360' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing 2. Omega reputation borg plasma torp Corrosive torp from lobi with mines or console for 2 set effect + plasma projectile weapon damage. 5% chance to apply X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. This leads me to thinking it being Moroha's new bow. Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. 5% for 30 sec (stacks up to 4 times). Omni-Directional Beam Arrays all share an equip limit: you are only allowed to equip one Omni that is part of a set (eg. 225. [Dmg]x2, [CrtH]x3, [CritD]x4, etc. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. 118k dps, plasma torp (Altamid kelvin, Nanopulse, PEP, with two DBB's as avg torp reload was already at 1) 119k dps, photon torp (EBM. Beam Arrays fire a series of average damage beams across a 250° arc. #StarTrekOnline #STOThe Liberated Borg Command Juggernaut is a beast in many aspects. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Assimilated Plasma 2. ago. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. It matches the visuals of the new altamid plasma weapons from the lockbox. Note: both plasma weapon damage. The zombiestrike sledgefire does not use trilogy shells. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Very Rare Ground Weapon. Note: both plasma weapon damage and proc. Extractor; Ba'ku Duty Officer Cadre; Ba'ul Antiproton weapons (ground)The Emerald Chain Lock Box also has new Space weapons inside the Viridian Weapon Pack. This pack can only be claimed once per account and you must have completed the tutorial. The 2. Beam Arrays fire a series of average damage beams across a 250° arc. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. They each contribute a standard console modifier, choosing from a pool of ~30 options, along with up to 7. Base damage: 583 + ~50% preload kinetic, added to 583 + ~100% preload plasma. Graduating Plasma, and Tetryon and Antiproton, from Treknobabble into a coherent set of armaments was a game mechanic that worked quite well to add flavor and differenciate various factions. I have the choice between Altamid plasma weapons Agony phasers Covert phasers Terran linked phasers Altamid Plasma, give -15 Plasma resist, has Omni. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. They are also more accurate and deliver more damage than standard weapons. April 30, 2022 at 3:17 pmWide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. Tumor-infiltrating B cells and plasma cells have emerged as critical players in anti-tumor immunity. Until you get a 2nd omni, yeah switch out that aft Array for a turret. Nukara rep weapons do cold damage, the kentari ground weapon (sucks for boffs and if you dont have the 2 peice) Theres a romulan flamethrower in that rep, and Lukari rep weapon shoots electric. The larger Spatha used by the cavalry and. Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. The console is very nice (a second Lorca console 3. Ghazghkull. Withering disruptors maybe for a KDF captain, and maybe biomatter phasers for Fed. Cosmetics Energy Weapons (different visuals) These weapons are functionally identical to the Standard Energy Weapons above, but are visually different when firing. 5% for 30 sec (stacks up to 4 times). The Altamid Modified Plasma Torpedo gives 'For 15 sec, +3% Critical Chance for plasma weapons and abilities (Always on crit)'. Option B, turret, Altamid Torp, Altamid Omni. And before ppl say "It's Lobi, it can't be re-engineered", the Altamid Modified Kelvin Torpedo can be re. Disruptor can be used to help provide secondary effects to benefit the team, whether the resistance debuff from most disruptor weapons or the potential for a hold from the Nausicaan set which benefits. Quad Cannons very rapidly fire small, high damage bursts in a narrow firing arc, and are equally effective against shields and hull. 259. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Corrosive Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. It took over three weeks after seeing this thread for me to reach Tier 5 in Discovery and Lukari, but I got it. It was available from January 26th, 2021 on PC. Trilithium-Enhanced Phaser Weapons have a chance to increase the firing speed of all of your Starship Energy Weapons. That said, I was already using the Ablative Hazard Shielding for flavor and survivability, so when I did the numbers, adding the VADA for its innate 15% Phaser damage and then another 15% Weapon damage from the 2-piece and the active's damage was better than the Altamid-Modified Swarm Processor, which is what I had there previously. Chronoplasma: Altamid Plasma: 2. Maybe. This effect can stack up to a limit. 1-torp builds are mostly about energy weapons and the torpedo is an add-on and/or procs certain beneficial traits. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. The Romulan Experimental Plasma should be on any plasma beam boat because it uses no power. . Beam Arrays fire a series of average damage beams across a 250° arc. . Plasma Damage __ Plasma Damage (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 5% chance: X Plasma Damage Per Second for 10 sec (Ignores Shields)Plasma also has a damage over time chance which helps proc Atrophied Defenses. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. Open to gain a random level-appropriate Viridian Plasma weapon. [Omni-Directional Altamid Modified Plasma Beam. Just Cryptic ThingsDescription. Each of these weapon types shares the Phaser Transfer. Or not. ago. Plasma weapons (ground) Plasma weapons (space) Plasma Wide Beam Rifle. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Kelvin Divergence Lock Box]. The scenario is, a 5/3 ship, CSV with withering barrage so 5 DHCs up front, and what to slot on the aft. Corrosive weaponry has a chance to apply a low-damage plasma burn while gradually eating through the target's damage. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. T6 Temporal T'liss - Altamid plasma build. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Each ahead of its time, Pulse Phasers are devastating space weapons, while Assault Phasers were used by strike teams in the final years of the 23rd Century. Join. Ferenginar Plasma is highly corrosive, in addition to sustained plasma damage, the plasma build up can become so intense that it renders the target incapable of performing complex functions. For more information on the base damage done by Cannon weapons, see the respective weapon type articles. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Plasma Repeater Pistol. If you want a better. Trilithium Omni from into the Nexus. Description. Secondary effects: Plasma DoT (292 base damage + 300% Cat1). Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Getting Lukari reputation to T6 will let you get those weapons in plasma as well as their default polaron. Special Equipment Pack - Phaser Weapons (Prodigy) can be obtained from the [Prodigy Lock Box] by characters of any faction . RRtW means the weapons are cycling at +240% their normal rate, minimum. That is pretty much how it works in STO. This replaces the standard Plasma burn. gagarin/shepard, sheshar and tzen-tar traits are great. Andorian Cold Weather Operations Kit Frame. Turret and console. You'll be. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. Cannot Equip more than 1 of this Item. Plasma is cyan in color. The Altamid energy weapons are the ones with the damage resistance debuff. Values do not reflect skills or other modifiers. Bolt Setting. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Altamid Plasma: 2. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. However my ship has more tactical boff slots than most. It would be no issue for me to have beam overload 2 in my mix. • 3 yr. I'm not sure if it's because of the haste boost, or the other bonuses. 5% chance to apply a non-stacking damage-over-time debuffAltamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Only one crafted Omni-Directional Beam may be equipped at a time. . The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). S. Business, Economics, and Finance. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. Their damage will fall off with distance to the target. Assimilated Plasma: 2. Weapons used: Quad Phaser Cannons, Prolonged Dual Cannons, Terran Task Force Dual Heavy Cannon, Targeting or Sensor-Linked Phaser Heavy Cannons, Trilithium Turret, Gamma Rep Turret, Targeting or Sensor-Linked Turret. It's a separate shell design, which everyone was disappointed by when the trilogy was released. 15 votes, 34 comments. S. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. 2. 5% chance to apply a plasma fire DoT directly to target's Hull. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. These builds would like a nice set bonus and/or some utility to benefit energy weapons. 5 lbs (700 grams) 2. However my ship has more tactical boff slots than most. They are also available to purchase. Unfortunately, the Kelvin Vanity shield on a Fed char is basically the palette of the. Resilience-Linked, which give you +5 Ablative Plating and +5 Engineering Readiness. Beam Arrays fire a series of average damage beams across a 250° arc. Shields drastically reduce the effects of kinetic damage. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. During this time, enemies defeated on both Ground and Space maps will have a small chance. Shields drastically reduce the effects of kinetic damage. Aux Plasma Dual Heavy Cannons; Auxiliary Battery; Azura Personal Comm Code; B. No ranged foe-targeting abilities to force them to melee (except Lunge probably. While the chance is minimal, 2. 5% to grant 10% haste for all all weapons for 10 seconds seems worth it compared to the Kinetic Cutting Beam, and if you can get Reinforced Armaments console on that build, that's a permanent 5% passive haste. Similar weapons like Romulan plasma should have the extra mod added to it instead of it being short one mod for the current proc compared to regular plasma weapons. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. This box contains weapons based on recovered Na'kuhl technology. There is a lobi store weapon: Fluidic antiproton wrist Lance - not rapid firing There is the sphere builder antiproton repulsor which is technically hand mounted (think shooting from the palm) but could sort of work. Omega Plasma Torpedo Launcher is a unique weapon that has five torpedo charges. 5% for 30 sec (stacks up to 4 times). Cannons fire a series of pulses that cause more damage than a Turret, but are limited to a 180° arc. The altamid drone's performance is about on par with a single chidyat swarmer (one, not one group) spawned by the Hive Defenses space trait. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. 5% chance: Restore 50 Hull each sec and improve Damage by 2. RRtW means the weapons are cycling at +240% their normal rate,. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. Abstract. Including, sometimes,. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. False. #StarTrekOnline #STO #BuildsAll of us have been messing when the more specialized firing modes lately and I decided to try and take the Exceed Rated Limits f. Improved Electro-Plasma System Flow. This pack can only be claimed once per account and you must have completed the tutorial. STO Trek | Altamid Plasma Weapons (Beams & Cannons) Irate Mike 2. Crystal Radiation Projector. Like other vanity items, it doesn't have any stats and can only be used in starship's visual slot. g. Antiproton: +20% critical severity. [1]The experimental plasma or disruptor beam from the romulan reputation I believe should be a pretty good choice as it does not drain weapon power and still benefits from it and respective damage type boosters. e. Compression Pistol. It is a massive damage boost on a single target. This box contains weapons based off recovered Herald technology. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. The Lukari Restoration Initiative Armaments space set is a three-piece space equipment set, comprised of a unique Universal Console, one interchangeable Advanced Piezo Beam or Cannon Weapon, and a Torpedo Launcher, released with Season Twelve: Reckoning. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. The BFG was just a mirrored image of a toy gun from a dollar store. Assimilated Plasma weapons have a chance to repair or heal the user over time, improving all Damage dealt during that period. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Using Projectile Weapons Officer doffs and/or Ceaseless Momentum (although I don't think CM could do it alone unless you're running, like, 5 Kelvin torps), it's possible to.